Exposure Time Formula:
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The exposure time in screen printing refers to the duration required to properly expose a photosensitive emulsion-coated screen to UV light. Correct exposure time is crucial for achieving sharp, durable stencils.
The calculator uses the exposure time formula:
Where:
Explanation: The equation accounts for the inverse square law of light intensity and the emulsion's specific sensitivity characteristics.
Details: Correct exposure time ensures proper stencil formation - underexposure leads to weak stencils while overexposure reduces detail. This affects print quality and screen longevity.
Tips: Enter all values in their respective units. For best results, consult your emulsion manufacturer for exact sensitivity values and perform test exposures to fine-tune.
Q1: How do I measure light intensity?
A: Use a lux meter at the screen surface position to get accurate readings of your light source's intensity.
Q2: What's a typical emulsion sensitivity value?
A: Most diazo emulsions range between 100-200 lux-seconds, while photopolymer emulsions are typically faster (50-100 lux-seconds).
Q3: Does screen mesh count affect exposure time?
A: Yes, higher mesh counts generally require slightly longer exposure times as less UV light reaches the emulsion.
Q4: Why is distance squared in the formula?
A: This reflects the inverse square law - light intensity decreases with the square of the distance from the source.
Q5: How should I adjust for multiple light sources?
A: For multiple identical lights, calculate each one's contribution separately and use the average exposure time.