CM/360 Formula:
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CM/360 is a measurement used in gaming that calculates how many centimeters your mouse needs to move to perform a 360-degree turn in-game. It's a standardized way to compare sensitivity settings across different games and hardware configurations.
The calculator uses the CM/360 formula:
Where:
Explanation: The formula combines your hardware settings (DPI) with your software settings (sensitivity) and game-specific parameters (yaw) to calculate the physical distance needed for a full rotation.
Details: CM/360 is crucial for gamers who want consistent muscle memory across different games or who are trying to optimize their aiming performance. Professional players often use this measurement to fine-tune their settings.
Tips: Enter your in-game sensitivity, mouse DPI, and the game's yaw value (typically 0.022 for many FPS games). All values must be positive numbers.
Q1: What's a good CM/360 value?
A: This varies by game and personal preference. Many FPS players use values between 20-50 cm/360, with lower values for tracking and higher for precise aiming.
Q2: How do I find my game's yaw value?
A: Many games use 0.022 by default. Check game documentation or community resources for specific values.
Q3: Why use CM/360 instead of just sensitivity?
A: CM/360 accounts for both your hardware (mouse DPI) and software (game sensitivity) settings, giving a true physical measurement.
Q4: Does this work for all games?
A: Most FPS games use similar calculations, but some games might have different sensitivity scaling that affects the result.
Q5: How can I use this to match sensitivities across games?
A: Calculate your CM/360 in one game, then adjust settings in another game to achieve the same CM/360 value.